Images of Glory

Day 2: After
Darth_Stewie revamps some areas in Ugnaut Week Day 2.
Czerka Facility
Darth Alran's lovingly detailed MP level is being finished off by Darth_Stewie.
Green
I like it.

More images...

[Logo by Rieekan: http://www.gameshack.net/]

Goto The Admiral's Command Chamber

Announcements
3D Acceleration Fix for JK and MotS

Having trouble running JK or MotS with 3D Acceleration enabled? Then, try this fix. (The fix should work for BOTH ATI AND Nvidia cards, and if it works, then you won't need to use old drivers). Simply put the ddraw.dll (downloadable zip file) in the folder with your JK.EXE or JKM.EXE file and start JK or MotS normally.

DON'T FORGET TO ENABLE 3D ACCELERATION IN THE SETUP > DISPLAY MENU!

Final Release

The last version of what used to be Tranks Arena is now up. Its got some changes to the water parts, added thermals and now its called Ground Zero.

One snap point and swing done

Many many more to go. First animation is default JK saber idle, second is the snap point for overhead, 2nd is attack animation.

https://youtu.be/D5FOk_q-uCo

Multiple AI followers

https://www.youtube.com/watch?v=qYY2O8NqyrA&feature=youtu.be

Still need to get the spacing right.

Isometric combat and interaction

https://www.youtube.com/watch?v=HanTvGjImRA

Props to Quib Mask, Stigand, and Hell Raiser for paving the way with onscreen mouse interaction

A release!

Probably not what you were expecting, but anyway... I just released a small level where you can see the Enforcer class (and friendly NPCs) in action. There's a simple objective and quite a bunch of enemies to kill, although unless you're running JKGR, there's not really a lot to do (but maybe a lot to see).

Also included is a small level where you can test the enhanced path finding method that is used by allies to follow the player so they won't get stuck behind walls and stuff. It's not p...

Haunted

Not a week goes by that I don't think about this. The past year has been full of downs for me, and I need to bring my creative process to the forefront to bring me up. My brother is designing his own game engine, and is hell bent on me coding a game with him. Naturally Live by the Force came to mind and I've got the hankering to pick up where I left off. Found my notepad of notes, links to saber fights to examine and dug deep into my imagination to weave it all together. I've some loose psued...

My Birthday Gift From Edward

I received an email today from Edward containing his early gift for my birthday. It was a mod titled, "Gibba.GOB", and it may very well be the best thing I've seen. Check out my video of it here:

https://www.youtube.com/watch?v=8AsEIMse-pU

Hello all!

Hello all, Twat Waffle here! Im excited to be here, long time lurker.

This is my first project, its gonna be worked on with sammy, from the famous Pussy Palace project, i hope you all cant wait to see what i can do.

This isTwat Waffle signing off for now!

This Doesn't Seem Right To Me

Why does this site clear all the old news posts? I think it's not necessary. It already does it one by one as new posts come in. Giraffe, any chance you could change that, dude?

/T-800

Not dead... yet.

This project is probably far too pretentious to succeed. Not only it involves a mod that (even at its current state) has more features than I have ever seen in JK, I also plan to do a full SP campaign with 10+ episodes (along with an MP map pack for no one to play on). Considering a complete version of this mod will probably never see the light of day, I'll try to be more active around here to let you guys (anyone?) know where this is going.

Now, the mod itself is actually going pretty wel...

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