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Images of Glory Hallway
Progress is slow, but amazing! Elmo blows us away with his "intro" for JK. Hopefully we can convince him to do something more?
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Announcements
3D Acceleration Fix for JK and MotS
Having trouble running JK or MotS with 3D Acceleration enabled?
Then, try this fix.
(The fix should work for BOTH ATI AND Nvidia cards, and if it works,
then you won't need to use old drivers).
Simply put the ddraw.dll
(downloadable zip file)
in the folder with your JK.EXE or JKM.EXE file and start JK or MotS normally.
DON'T FORGET TO ENABLE 3D ACCELERATION IN THE SETUP > DISPLAY MENU!
Friday, September 03, 2010
Once again I start a new project before completing any older ones. :S
Friday, August 27, 2010
Dark Jedi Brotherhood
Yet another project on the table. This one is actually a breeze, thanks to a very helpful member of the DJB.
Wednesday, August 25, 2010
Still Going!
Ive been working on this level for over 7 years now.. I hope it will be completed before 2020. I jumped back into this project yet again after playing the amazing OC Club level by Gnarly, a level that really shows how much fun you can having making worlds. Download the beta and try it for yourself or come play it with me in irc.gamesurge.net #jediknight
Friday, August 20, 2010
The beginning of the Edge
Martheous: I'm actually announcing the beginning of my project this time, unlike my first two. Mainly, to get feedback from screenies, and opinion and ideas from others. This multiplayer level will center around fairly quick, tense gameplay, and at least decent visuals (textures, lighting, etc.).
Where it all began.
Well the first episode of the Power of the Force campaign is proceeding as planned.
Sunday, August 15, 2010
Control Room for out of control action.
Project Nar is still alive and well and is nearing completion, thats good because Im getting a little tired of this and its been going since 2007, but on the contrary I love editing JK. Im almost at the end of the last level, but Im having troubles trying to outfit a goals cog for the final goal, cause I suck at making my own cogs, but I can alter some of them for my advantage. I also want to thank Darth Alran again for letting me use his Textures.
Monday, August 09, 2010
Cancelled
Had no idea how much work was involved with this... so this has been cancelled... may turn this into a level contest later down the road
Saturday, August 07, 2010
Part 1 Beta 1.1, and screenshots of Part 2
Responding to the comments of Andrew L (thanks again!), Beta 1.1 of Escape from Ord Mantell Part 1 has been released. The voice acting for the final version has still to be done, and there'll be an intro for the level (and entire campaign) further down the line. Also, be sure to check out the screenshots of Part 2, coming out later this year!
Wednesday, August 04, 2010
Robotech: The Macross Saga
In the midst of numerous projects I amazing find time to add one more to my work load. ROBOTECH I remembered I had a few Veritech models on my hard drive from the other LucasArts title, X-Wing Alliance, and decided to look at them once again. |
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