Images of Glory

Green
I like it.
Glow baby glow
Xzero's nice looking new saber glow.
Hallway
Progress is slow, but amazing! Elmo blows us away with his "intro" for JK. Hopefully we can convince him to do something more?

More images...

[Logo by Rieekan: http://www.gameshack.net/]

Goto The Admiral's Command Chamber

Announcements
3D Acceleration Fix for JK and MotS
Having trouble running JK or MotS with 3D Acceleration enabled? Then, try this fix. (The fix should work for BOTH ATI AND Nvidia cards, and if it works, then you won't need to use old drivers). Simply put the ddraw.dll (downloadable zip file) in the folder with your JK.EXE or JKM.EXE file and start JK or MotS normally.

DON'T FORGET TO ENABLE 3D ACCELERATION IN THE SETUP > DISPLAY MENU!
Friday, September 03, 2010

Once again I start a new project before completing any older ones. :S
This time I attempt at making TCs (or there abouts) of Atari Falcon games. This here is MoonRacer, based off of MoonSpeeder/MoonGame. It is a stand alone mod that you can play with the Rolling Levels, Karts, and any other racing landscapes.
There is also a racing track made specific for this mod, but the Rolling Mod also works on this track. Anyone else care to make more race tracks? ;)

Friday, August 27, 2010
Dark Jedi Brotherhood

Yet another project on the table. This one is actually a breeze, thanks to a very helpful member of the DJB.
It is "The Pyramid", headquarters of clan Tarentum's team Spectre.
It's a multipurpose project which will include all the levels developed for and based on the Dark Jedi Brotherhood.

Wednesday, August 25, 2010
Still Going!

Ive been working on this level for over 7 years now.. I hope it will be completed before 2020.

I jumped back into this project yet again after playing the amazing OC Club level by Gnarly, a level that really shows how much fun you can having making worlds.

Download the beta and try it for yourself or come play it with me in irc.gamesurge.net #jediknight

Friday, August 20, 2010
The beginning of the Edge

Martheous: I'm actually announcing the beginning of my project this time, unlike my first two. Mainly, to get feedback from screenies, and opinion and ideas from others.

This multiplayer level will center around fairly quick, tense gameplay, and at least decent visuals (textures, lighting, etc.).

Where it all began.

Well the first episode of the Power of the Force campaign is proceeding as planned.
Presently at least the first 2 levels will take place on Mustafar, with you exploring the ruins of a mining facility, and eventually finding your way across the smoldering lava strewn surface of the planet itself.
As it goes, I've got a nice bit of classic star wars suprises for you, but I still need a name for the Jedi.
My top choice thus far is to simply name him after my own dark jedi character, Zero Rav...

Sunday, August 15, 2010
Control Room for out of control action.

Project Nar is still alive and well and is nearing completion, thats good because Im getting a little tired of this and its been going since 2007, but on the contrary I love editing JK. Im almost at the end of the last level, but Im having troubles trying to outfit a goals cog for the final goal, cause I suck at making my own cogs, but I can alter some of them for my advantage. I also want to thank Darth Alran again for letting me use his Textures.

Monday, August 09, 2010
Cancelled

Had no idea how much work was involved with this... so this has been cancelled... may turn this into a level contest later down the road

Saturday, August 07, 2010
Part 1 Beta 1.1, and screenshots of Part 2

Responding to the comments of Andrew L (thanks again!), Beta 1.1 of Escape from Ord Mantell Part 1 has been released. The voice acting for the final version has still to be done, and there'll be an intro for the level (and entire campaign) further down the line.

Also, be sure to check out the screenshots of Part 2, coming out later this year!

Wednesday, August 04, 2010
Robotech: The Macross Saga

In the midst of numerous projects I amazing find time to add one more to my work load.
While searching for inspiration for the Gundam Project I was reminded of another popular Mecha Anime that once was aired on Toonami.

ROBOTECH

I remembered I had a few Veritech models on my hard drive from the other LucasArts title, X-Wing Alliance, and decided to look at them once again.
However now instead of being standard Veritechs I'm modifying them to be Battroid (Battloid) Mode Mecha for the t...

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