| Projects: |
|
Decided to fire up Zed and play around a little. Got a few new screenshots. not sure if this will go anywhere though. Specially since i have moved on to the Unrealed and UDK. But i still love making maps for this.
If any of you guys are interested in my unreal maps, i've made a few for Unreal Tournament 2004 at mod DB.
http://www.moddb.com/members/trankrank
So been a while since i have used Zed, and i remembered i was working on this level a few months ago, thought i would start it back up. I'm still going to try adding some stuff to The Dark City, as well as try to get back to working on the DF level i was working on before my hard drive died.
So i really haven't been using Zed and stuff lately. But i feel like its coming back to me. So i have already made a few changes to this level, but more will come. Also i think i will add in the area that i cut off. (Kind of like a deleted scene)
well im going to start posting some JKO and JKA levels, i hope that's not a bad thing. I'm remaking my MFOK8 Part 1 for JKA and i'm currently making a JKA MP map.
About 2 days ago my hard drive died. (I got a new hard drive obviously) and thankfully i didn't lose anything too important, sure i had a few small level things going on but nothing big. Well of course other than the Dark Forces Remake, which sucks really damn hard that i lost that, and the unfinished MFOK8 part-2. Which i guess i don't really care that i lost it. So i'm going to continue this level series and make the second part way better than the last one i was going to make.
Alright, i was going to wait to upload this with the other levels that im making a long with it, but whatever. This is pretty much a typical level from me. Just gun and run. Also gibba if you want to do a commentary, that would be cool.
So other than the "Dark Forces for Mots", which i'm still working on btw. Very slowly, but still. I suddenly started working on a new level, and this time i'll try to actually have a story in it.(and be sure the level doesn't repeat)
Have a great Christmas
And sweet ScreenShot Dan!
I'm actually decided to finish something so i thought i would work on this, and gibba it would be cool to see you do a Commentary on this one. If you want to.
I am moving this project to Story of Trank, and will stay a Df2 level. not mots, and by the way... stop SOPA!!! I'm with you Gibba.
I am just putting this out to show how that it is possible. Just remember even what you get to see now will be revamped.
Its back and this time for real. Seeing gibba re-making Duke Nukem for Jk got me thinking of restarting this, and i have already started! I decided to start with my favorite Df1 level "Detention Center"(Level 6) and i hope to release level 6 soon.
its only half of the level(maybe a Quarter of the level). Just want to see what others think of the level design so far.
This is a "side" project i am working on. I could release a demo. but it might be to short. so i don't know if i will release it.
And! You OWN!!! if you get what i am referencing in the headline.
I will not be adding anymore levels to Asteroid-17. So just pretend i never said it was going to have more levels. So instead i am making a new level in the project page thingy i never used.
This level will be WAY more "polished" than my other ones. So more cog work and architecture work. I hope for this level to be more than just solid.
Here is a Mp Mots Level. its small and pretty much simple but its quite fun with a lot of people.(I only tested it with 3 other people) And i am not sure if i will still be back like forever. I made this at around 4:00 A.M. in the morning. It took me like 1-2 hours to make maybe less. Enjoy!
Go over to the download section to get the project folder and do what ever u want with it. its all up to u guys what u will do with it.
I got some bad news and some good news
Bad News -
as far as i know i am done with editing cause #1 moving on #2 sorry i cant finish the project(hey maybe one day ill be back).
Good news -
me and my cousin have thought of this a while back and we finaly went threw with it and we made a band so i am going to be busy. so before for a go i just want to say Goodbye it was fun. Good luck to all of u guys and i hope u all have fun. thank u dan for such a great level and Darth Stewie for my favorite levels. http://www.youtube.com/user/LifeAfterDethBand its our site for now and of course we dont have anything put up yet we just started.lol
Well after taking a break from JK editing i will get off my lazy @$$ and finish the end part of lvl 2 which i am hoping will be about 20 - 35 mins in game time.(HOPEFULLY). CANT WAIT FOR OPERATION NARSHADAA!
Well i have had my own JKME for a while now thought i would upload it, Remember only 75% of the models are enhanced and 65% of the textures are 16 bit.
Well i just found out i can use Kotor Textures for JK and MOTS(i never new u could extract the textures files from Kotor) but dont wory this wont take up to much time from my regular project.
Well the lvl is coming along good(slow).
I have decided that i am also going to
include multiplayer Levels(they will be playable after the SP is done.)i want to finish the SP part 1st.
Just wanted to say that im still working on the project(just wana be sure people dont think its dead or anything)And if you have not tried by Part 1 beta....well GO AND Try it!.I also uploaded a few new screenshots.
Go and test out my 1st SP lvl then go to the forums and tell me what you think. its not the best but i tried my hardest.
Well i added a beginning Cutscene. Need a few Cogs(If you can make cogs please come to the Project Forum to help me...thanks) and i am only a few Sectors away from finishing the beta Hope to have it released before Thanksgiving.I also uploaded The UI and the E11 model, just move it to your Resourse Folder. Be sure to Check out the Spec Section of my Project to see how Everything is going. And Also take a peek at the Description section to get to know the Storyline....this level pack will make more sense if you do.
I have put up many screenshots and i just finished the storyline of Part 1(there are no cutscenes in the beta) so before you play the lvl you may want to read the Description it will make the lvl make more sense.
Well now i got the 3do Model to Work so now i am going to get working on the beta and i am now going to release the hole lvl in the beta instead of like a part of it.
Part 1 (out of 4) beta nearing completion and i still have No screenshots and i hope to release it soon.
Come and check out the screenshots i uploaded and give me your opinion!
i am going to upload to 1st JKO map on the hub. screenshots will come soon
i am converting all sounds,textures,CMP's, 3DO,s(Maybe 3DO's) and LVLS's...so the HOLE game will be able to be played on MOTS and after MOTS version come's out ill convert to JK DF2!
I am finally finishing SPF and making a lot of changes in it so the textures and everything else look more real and not sucky. :)
Beta now available to play but like 45 seconds of game play just want ppl to feel what this lvl may look like.
this lvl is my favorite i do not take any Credit at all for this lvl and everything
about it. (Mots SP)
http://www.massassi.net/levels/download_level.php3?level_id=1474(Download Link) Enjoy!
I personally think that this lvl will turn out good. Hopefully it will be done by tomorrow, the only thing slowing me down is Architecture.
I was looking at all the projects ever done.(damn theres a lot) And i found a lot of projects had HELLA good screenshots and yet no lvl download(i guess they never finished.... or did they) just wandering if the files were removed or never completed.
This is my first sp lvl i am going to release. I hope it turns out to be a great one.
.95 is now released with my last changes to textures, sectors, looks etc.... also done with the lights still doing some stuff with items and a glitch. and thank you Andrew L for finding 2 other mistakes.

