I just wanted to tell you all that I am still here and that I am working on my stuff and so for I am about 45% done with my first MP level and I am making progress.
Hello everyone, I am back from my break! Anyway, I am going to start a new project: James Bond 007: The World is not Enough it will be both SP and MP, starting with MP first. It will contain all of the levels in the N64 game, but with a Star Wars kinda look. So make sure you check back in the for great questions, support, trials and screenshots.
I got it all done and will upload it soon.
I am back to jk editing and this level is 75% done, sorry that there are no screenies, I wil have some up soon! :|
I started a new level, I plan to make this level as interesting as possible. I going to actully try and make a descent cutscene. I would like to add a new team member to help with the cogs.
Yes, that is right I am almost finished just have to work out some kinks and fix the lighting and then this baby is ready to go. :-)
Well, I have a lot of screens up, I haven't worked on lighting yet, I also have a beta testing version up so I would really be glad if you could test it and tell me what you think and bug fixes in the forum.
Well, I needed to take a break form my Space Station CTF for awhile so I just started to work on this quick and fast DM level some screens tommorow, and a testing version soon.
Well I am almost done, just got to buil a small area, place pickups, work with lighting, and make ajustments to some cogs then it will be ready to test. But, I am going to take a break and work on my new project, Circling Circles (DM), for awhile and then come back to working on it.
Well I have the general layout of the level laid out so far, I still need to build a couple more parts and I also still need to cog some things. Lighting is also another thing that needs to be done. Finally I will have some more screens up tommorow.
I started my first CTF level based on a space station in deep space. I will have some screenshots up soon and maybe a version that is testable. Also, by the way I edit using JKEdit rather than JED. I am also currently learning how to use JED in addition to the JKEdit, but mostly I use the JKEdit. Could anybody give me ideas on how to cog a CTF level.
I finally got some screens up. I was wondering if anybody had any ideas of items or textures that would be cool to see in the level. I also got a testing version up so you can tell me how is it and if there are any unknown bugs. I finally got some screens up and I have a testing version uploaded as well.
Well, I would say that the level is probably 75% done and all that needs to be done is create the next floor of cells. Check back soon to try out the beta testing version that I will soon upload.
So far I have gotten the hanger done and the computer red key and a catwalk over a small pit done, then I will need to work on the 3do's, cogs, and the lighting. Then it will be off to the next section of the map.
I will need to start laying the foundation and the framework for the level and setting it up and then I will have to work on the lighting, mats, 3dos, cogs, and textures.