
04-Jan-2006 16:40
Giraffe:
-Originally, I had intended to make the 'most realistic' Spiderman I could create. The problem is to do that, I need a full frontal and full back view of spiderman (just standing there). So far, I have yet to find such posed shots (most are swinging/wall-crawling, etc). So Ive had to resort to custom-built textures based on pictures.
- Personally, Ive considered the same aspects u just mentioned, about gameplay. In my opinion, the mod might have to crossover here and have a more 'web fluid cartridge' usage ( at one time i was thinking of converting 'force'-powers into 'web'-powers; like web_blind[ blind ], web_ensnare[ grip: no dmg ], web_disarm[ pull ], etc-etc ; which would require 'mana' converted into ' web-fluid cartridges' that the player picks up. I thought it would help to create balance in the game. But we are still in the " Conceptual Ideas " phase. Anything is up for grabs.
CaptBewill
- Cartoonish? uh-oh. Yes, I am hoping to get a more realistic version. My original facemask was directly from spiderman2 ( but i couldnt find sufficient pics to complete the costume -- still looking ). There may in fact be multiple spiderman types of skins to choose from when we are finally done ( from cellshaded, cartoonish, movie, comics, etc )
Spidey
- As for as color placement goes, i know spiderman has had many color-type variations over the years ( show me a pic or link of the type u are refering to ).
- The webbing (whether it will be black [ the original ] or more silvery-white w/ black shadows [ the movie ] ) is not done yet. It has not even be implemented in my pics / skin , yet.
( im having problems making a realistic web over the skin )
- The 'black lines' around spidermans eyes in his facemask, are hard to tell from some of the screenshots ive posted, but they are there.
http://home.neo.rr.com/jaspalidori/spideyhead.bmp
Closeup.
The costume itself has this much done to it:
- red / blue color placement
- mesh pattern incorporated into the outfit
- gradient shades of red incorporated into outfit
x webbing ( still pending )
ORJ_JoS
- Comic version is also being considered; and actually should be 'easier' to do ( at one time i had even thought about adding silver wrist web-shooters overtop of his wrist [ tho, those are more like 'scarlet-spider'] it would make it more reasonable, if / when players picked up 'web-fluid pickup cartridges'(aka, mana).
Kirby had some thoughts about that, and using celshaded so it would look more hand-drawn. ( link or pic of the version you 'Envision'? )
Im using PSP - Paint Shop Pro to create the textures
Any ideas on how to make realistic webbing, let me know.
Currently, I am exploring using white 'weave' pattern on costume, then using 'kaleidoscope' to rotate that weave into a spiral shape form ( which almost looks like a web, but w/o the curved inward loops associated with a spiderweb ).
Hmms.