|
Name
|
Purpose
|
Authors
|
Downloads
|
Released
|
Subsection
|
| KeyMaster |
Jed plugin: Make simple key files for animating ships and such. |
Tom Smallwood |
108 |
11-Feb-1999 |
Level |
| Mirror Madness |
Jed plugin: Mirror a sector or group of sectors about the current surface. |
UGG_BOOT |
118 |
11-Feb-1999 |
Level |
| Point Extruder |
Jed plugin: Extrude a surface to a single point. |
Tom 'Magi' Smallwood |
96 |
17-May-1999 |
Level |
| PathFinder |
Jed plugin: Create path movements for actors. |
BigBosskMan |
116 |
07-Nov-1999 |
Level |
| FontJedi |
Create and edit SFT font files |
UggBoot |
47 |
31-Dec-1999 |
2D Graphics |
| MatMaster 2 |
Creates 8-bit MATs. |
Peter Klassen |
153 |
01-Jan-2000 |
2D Graphics |
| Sprite Builder |
Create sprites. |
BoBo Fett |
106 |
12-Feb-2000 |
2D Graphics |
| OnPar - Particle Exporter |
Jed plugin: Export multi-selected vertices in a single sector as a particle (.par) file. |
BoBo Fett |
81 |
15-Feb-2000 |
Level |
| Surface Flagger |
Jed plugin: Multi-select all surfaces that use the selected MAT. |
BoBo Fett |
154 |
11-Mar-2000 |
Level |
| Stair Crazy |
Jed plugin: Create stairs using selected floor surfaces. |
UGGBOOT |
211 |
23-Jul-2000 |
Level |
| JED 0.95 beta |
Edit JK/MotS levels (and other resources). |
Alexei Novikov |
266 |
10-Dec-2000 |
Level |
| JOKE |
Edit all aspects of a JK 3DO: geometry, texturing, attributes, node hierarchy, etc. |
André 'dr0id' di Geronimo |
465 |
10-Dec-2000 |
Model |
| Puppet Jedi (PJedi) |
Edit 3DO Keyframes. |
Craig |
256 |
28-Dec-2000 |
Model |
| CAGE |
Gob |
Dave Lovejoy (Stealth) |
146 |
07-Jul-2001 |
Gob |
| Mat16 v0.9 |
Convert various 2D graphics formats. |
BoBo Fett |
114 |
10-Mar-2002 |
2D Graphics |
| Parsec |
Syntax-checks cog files. |
SaberMaster |
223 |
07-Oct-2002 |
Script |
| JED 0.951 beta |
Edit JK/MotS levels (and other resources). |
Alexei Novikov |
713 |
29-Oct-2002 |
Level |
| COGGIT |
COG editor tool for writing checksum-passing cogs |
BAH_Strike |
139 |
25-Dec-2002 |
Script |
| CogPad |
Edit cog files. |
GBK |
261 |
16-Feb-2003 |
Script |
| JKPaint |
JKPaint is an editor for the image files used by JK and MotS. |
Craig Urquhart, BoBo_Fett |
682 |
19-Sep-2003 |
2D Graphics |
| JKPlus |
JKPlus changes Jedi Knight and Mysteries of the Sith textures to 16-bit and blurs them to reduce pixelation. |
UGG_Boot |
539 |
01-Nov-2003 |
2D Graphics |
| Vxs Sec Cleave |
Jed plugin: Cleave a sector or group of multiselected sectors along a plane determined by three mutiselected vertices. |
André di Geronimo |
113 |
06-Jan-2004 |
Level |
| Terraining |
Create terrain from a square BMP heightmap. |
Hellcat |
219 |
09-Jan-2004 |
Level |
| Force Remap |
Re-align the textures on an existing model. |
Geoff Archer |
237 |
21-Mar-2004 |
Model |
| ForceRemap 1.1 source |
Bug fix and update |
molotov42 |
103 |
29-Apr-2004 |
Model |
| MAT16 File Format Photoshop Plugin |
Open and save MAT files in Photoshop. |
BoBo_Fett |
256 |
13-Nov-2004 |
2D Graphics |
| Mat16 v1.1 |
Creates 16-bit MATs. |
BoboFett |
518 |
12-Dec-2004 |
2D Graphics |
| KeyEd |
Resize animations to any nodes, so you can make shorter limbed players have smaller animations. |
PhantomCoder |
152 |
17-Jan-2005 |
Model |
| 3DO Export Script for 3DStudio Max |
Export 3dsmax E-Poly to 3do. |
BoBo Fett |
269 |
09-Feb-2005 |
Model |
| JkEdit v3.24 full |
Edit JK and MotS levels. |
Ole Thomasen |
325 |
26-Feb-2005 |
Level |
|
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