
JK Tactical Assault
|
| Name | Version | Size | Date | Description |
|---|---|---|---|---|
| FromHangarToBridge.avi | 1.0 | 15,720 KB | 2006-01-26 00:12:40 | Me running from the hangar to the elevator shaft, and flying up to the bridge of the Calamari Cruiser. |
| JKTA1divx.zip | 1.0 | 27,490 KB | 2006-01-24 16:22:12 | I have started to cleave out some Ship Innards to run around in. I've got the weapons wired back in, and entering/exiting a ship is a breeze. (Encoded in DivX6) |
| JKSF_New_Hangar.rar | 1.0 | 6,192 KB | 2006-01-10 16:10:56 | This vid shows the new Calamari Cruiser 3do, with it's spiffy hangar innards. |
| JKSFNewModels.avi | 1.0 | 2,938 KB | 2006-01-02 21:42:54 | This video shows off a few animations for the new X-Wing model, same old hangar sequence. |
| JKSF_Hangar_Launch.zip | 1.0 | 4,312 KB | 2005-12-12 23:11:30 | This .avi shows off the new way to hop into and control a ship. Also shows off the speed HUD, targeting system scrolling through targets, and a bit of kakle's hangar level. DivX 6.0 encoded. |
| JKStarfighter.zip | 0.3a | 2,825 KB | 2005-12-04 18:10:49 | The 'a' stands for a small addition to the level.jkl, listing the T/F 3do in the models section. Everything else is the same as 0.3 |
| JKStarfighter.zip | 0.3 | 2,825 KB | 2005-11-29 19:18:42 | 0.3 features new reticles, a TIE Fighter AI, lasers, and stuff. Read the readme for more info. |
| JKStarfighter.zip | 0.2 | 1,463 KB | 2005-11-23 19:40:05 | Just bind a key to 'X-Wing Flight' and you'll be flying in no time! Use WASD for forward/back/roll, and the mouse for pitch/yaw. The further away from the crosshair that the cursor is, the more you'll rotate in that direction. Just like Freelancer, or a joystick. =) Version 0.2 now should work in MP. Copy level gob to episode and run. |
| JKStarfighter.avi | 1.0 | 2,835 KB | 2005-10-29 18:38:18 | Just a simple video showing the Freelancer-esque mouse flight controls. Encoded with DivX6.0 |