
JK RPG Map Support |
This project is intended for "Wizards of the Coast" Star Wars type RPG missions. It would use a Co-op style game-play with an overlaying story-arc (sort of like KotR I & II, except Multiplayer). Ideally, you'd have an open world with NPCs that give quests to these Dungeon areas. The dungeons are created using a moduler design so that they can be built quickly AND have different layouts.
There are exterior 3do's that help to "mask" the entrace to these dungeons. They can be blocked off until the intended NPC gives a quest. The entrance 3do's are designed to work with uneven terrain so that it doesn't have to be "flush" with the surface or require a perfectly level surface to work. Ideally, the terrain would be made using 3do's and the entrace 3do would be added to the terrain 3do as another layer (mesh). This would make the transition from terrain to entrance much smoother.
Unfortunatley, I like the coding skills to make a mod in an of itself, so the best I can do is create moduler dungeons for others that might be interested (and have the skills) to start such a project. Ideally, you could start small and with the new patcher program, "patch" new data (quests, events, new areas, etc) as you developed it futher.