Jedi Knight: The Gunrunners Project
|JkGunrunnerDemo.zip||First Demo||5,571 KB||2012-06-03 16:25:30||
The first Demo for Jk: Gunrunners is out!
Features the main character stats, 4 neutral (passive) skills and one class (Enforcer) with 5 skills, along with the new HUD and hotkeys.
Please go to the forums to ask any questions, suggestions, ideas and comments.
Note: Should be run with TODOA's JK.exe
|grn-loop.mp3||486 KB||2012-06-02 08:06:15|
|JkGRComboTest.zip||Test||677 KB||2012-05-19 20:53:39||
A test on combo moves
Select saber and then Alt + WASD for attacking.
|gr_leftout.zip||Unused||3,057 KB||2012-02-05 13:42:33||
Includes some 3dos, Cogs and sounds that I made for the mod, but that won't be used.
|JKGRHud.gob||379 KB||2011-12-30 07:41:18||
The new HUD used in this mod.
|Gunrunner2.zip||0.0002 or something||1,161 KB||2010-09-05 16:45:14||
The second released version of JKGR.
|Jk Gunrunner.zip||0.0001?||933 KB||2010-09-05 16:45:09||
The first released version of JKGR.