
Jedi Knight: The Gunrunners Project
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| Name | Version | Size | Date | Description |
|---|---|---|---|---|
| JkGunrunnerDemo.zip | First Demo | 5,571 KB | 2012-06-03 16:25:30 | The first Demo for Jk: Gunrunners is out! Features the main character stats, 4 neutral (passive) skills and one class (Enforcer) with 5 skills, along with the new HUD and hotkeys. Please go to the forums to ask any questions, suggestions, ideas and comments. Note: Should be run with TODOA's JK.exe |
| grn-loop.mp3 | 486 KB | 2012-06-02 08:06:15 | ||
| JkGRComboTest.zip | Test | 677 KB | 2012-05-19 20:53:39 | A test on combo moves Select saber and then Alt + WASD for attacking. |
| gr_leftout.zip | Unused | 3,057 KB | 2012-02-05 13:42:33 | Includes some 3dos, Cogs and sounds that I made for the mod, but that won't be used. |
| JKGRHud.gob | 379 KB | 2011-12-30 07:41:18 | The new HUD used in this mod. |
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| Gunrunner2.zip | 0.0002 or something | 1,161 KB | 2010-09-05 16:45:14 | The second released version of JKGR. |
| Jk Gunrunner.zip | 0.0001? | 933 KB | 2010-09-05 16:45:09 | The first released version of JKGR. |