Saturday, August 02, 2008

Forgive me father...

.. for i have sinned.

As of today, i have applied to participate in 1 or 2 stargate mods for other engines. Basically, i'm considering just giving them my stuff.

Honestly though, most of my models and textures are way better than HL2's SG1 mod, i gotta help them, its only fair.

God i really am a cocky arrogant swine.

Friday, May 16, 2008

having a break

I'm off to London/Guildford for a week. No modding till next friday.

Mr Mistoffelees your weapon is ready, you'll just have to fiddle with it when u get it.

Check out high NPC model for now

bye guys!

Friday, May 02, 2008

agrh

I think i borked something up.
I'm having weird collide issues with an unknown set of walls rendering the 1st level useless until i find the cause.

Going to reload all the flicker cogs and check over my terrain models.

Otherwise, all good.
Some grass problems though..

Thursday, March 02, 2006

Terraining under way

All the 3do's for the trees, grass, and stargate are done, and now I'm working on the terrain. Sector by sector.

Grismath said he will help make the base using archi level design, while I provide all the 3do decorr and textures and base plan for it.

The first alpha mod is now complete. With HR's compiler program, I will post it here asap.