Saturday, December 18, 2010
Well I've been working on a few projects, one of which is my Gundam Project.
About 2 years ago I worked on Team colored versions of the RX-78-2 Gundam, as an interim stand in until other models are made.
I'm proud to release the RX-78-2 Team Set.
It features the following 7 models:
1:. Gundam (Default)
2:. Gundam (Zaku Green)
3:. Gundam (Desert Yellow)
4:. Gundam (Gouf Blue)
5:. Gundam (Dom Purple)
6:. Gundam (Char Red)
7:. Gundam (Test Orange)
So download and enjoy! :-)
Thursday, October 14, 2010
I have received alot of inspiration for my gundam mods.
Not limited to Jedi Knight anymore.
A version is also being developed for Jedi Outcast to take advantage of that engine as well.
So I'm working two Gundam Projects, utilizing alot of the same resources, who woulda thunk it? Lol.
Attempting a download of the my trailer video for JO, but just incase, here's the link. Enjoy!
Thursday, October 07, 2010
Well have a temporary version of the HUD working. Presently its resized to 512Wx384H with a black area so its actually 512X512.
Used XZero's Radar overlay theory from his Metroid mod in the interim.
If anyone has an idea for a more permanent modification please left me know.
Enjoy the SC for now.
Tuesday, August 03, 2010
Well recently I've been tinkering with the models and I have come to a realization. The models are IMMENSE! Not only in detail but in poly also. When I attempt to merge some faces I need to re align textures, and when I scale the model down to proper size, the textures skew, stretch, or just jumble.
I'm in need of someone with a little time on there hands to help with this aspect. If you interested, please please please drop my a line?
Friday, January 01, 2010
The First Player Model is DONE! I've been waiting for weeks to be able to show you this, the MS-06J Zaku II.
I intend to have a few variants, Mainly color schemes, I.E. Zeon Green, Char Red, Arctic White, and Desert Yellow.
We shall see how it goes, Enjoy the wireframe till it gets textured!
Wednesday, December 30, 2009
Well The first model is officially done. 3DO wise, now to actually impliment it.
The RX-78-2's Beam Rifle!
Thanks to Lexen for texturing it and bringing the sad dflt to Gundam Glory.
Monday, December 28, 2009
Well folks it's been a LONG time since I posted for the Gundam Project.
Finally after MANY MANY months, I have a new screen-shot for you. Yes its a ZED shot, but still.
I also have someone working on a Zaku model, but it will need animated. Textures for both are pending as of now.
I am currently working on the first level for the project.
Rome wasn't built in a day and neither will this small scale city it seems. Who knew simple building 3DO's would be so hard.
Please enjoy the new eye candy of the ZMP-50D ZAKU MACHINE GUN.
Thursday, June 04, 2009
Well I finally have some form of release for the Gundam Project.
While it isnt as substantial as say a level, it is none the less important.
Ladies and Gentleman, may i present the Gundam MAT-Ness MAT pack. It contains ALL of the original MATS i used in the Gundam project, over 900+ MATs.
This is for the Buildings, Structures, and general ground work of the Gundam Project. If you care to build and submit a Level or 3DO using them, just remember the credits.
Saturday, January 17, 2009
Well the first of the year has come and gone. Sadly i was not able to post my Alpha release of the Gundam Project as planned. The power cord on my laptop as well as the monitor on my girlfriends laptop both decided to die within a day or so of each other. And unfortunatilly the power cords are of different makes so we can't just switch those.
However a should be able to get an external monitor fairly soon and resume work on the project so an alpha shouldn't be long off. Hopefully.
Again i apologize to all those who have born with me during this time, your patience will not go unrewarded.
Monday, December 15, 2008
With release for the Alpha slated for 1JAN2009, I have another announcment. Team based skins for Team PLay and CTF. I will be releasing CTF levels possibly as a beta, or in its own Alpha Package.
Current Release plans include a possible 3 Alpha's.
1x Deathmatch. 1JAN2009
1x Saber. TBA
1x CTF. TBA
As spport is determined with each alpha release i will move on to the beta release.
As a final note, the first full release will include ALL Alpha/Beta test beds and levels. It will have 3 main episode gobs for DM/SAB/CTF and unless i input all models etc into their corresponding episode GOB, there will be a 4th GOB for models sounds load screen etc.
As i have stated before, Currently it is just me working on this as much as possible, with support in the form of cogging advice, model advice etc, coming from XZero and the people on Massassi.net
If your interested in supporting the project on a more permanent basis, please drop a line here or on Massassi.net
Final Note, once the MP versions have been released, construction will begin on single player campaigns. Players will ben able to chose campaigns based on Factions, I.E Feddies, Zeon, and maybe others. So let us hope there is sufficient support for the MP releases.
Tuesday, December 09, 2008
Well it has been a little bit since i lasthad any news. But here is a small bit of news for all those looking forward to this.
The Gundam Project Alpha Release!
Gundam Player Model [X]
Player Sounds [X]
2+ Weapon Sounds [X]
2+ Level Release [ ]
OPT 2+ Weapon Replacement [ ]
So once i can get the levels done i will release the Alpha.
Current estimate is 1JAN2009. Whats better for the new year then a new project.
We currently have one Alpha tester: XZero. So we shall see how it goes with the alpha.
Thursday, November 27, 2008
Yeah i know i know, little news for a little bit. Guess what, first SC in a bit is probly my greatest success. The Heads Up Display (HUD) that the player will see ingame in 1P mode. Hehe. gotta love those Gundams!
Wednesday, November 19, 2008
Well first SC is up, showing off a few 3DO for the project.
Have a few models to use thus far, for players, including the MS-14Fs Gelgoog, MS-18E Kampfer, RX-78-2 Gundam, and the GP-02A Physalis.
Still would loke people to help with the project, especially with Modeling. I can do Levels and textures. Lol.